After modelling the main head shape in Maya, I was told that it maybe better for my character if the heads were cast and were made from silicone or latex so that an armature can be put inside to move the nose and cheeks up and down.
The Maya heads would have been too static and I would have had to have made a lot more heads to portray that movement, which wouldn't have been cost effective in the long run.
The heads I made in Maya.
As I am no longer making the heads in Maya I'll have to change the module I am extending to the stop motion module.
I will post my new project proposal in the next post.


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